Everyone got up, and Lox motioned to a door, walking
over and opening it for everyone. “If you’ll please step into this next room,”
she remarked. I realized that she was the girl I had scried, whom I hadn’t
seen. Very eager girl.
I went into the
next room, which was filled with diagrams hanging on the walls, as well as
protective vests and helmets that were meant to show the kind of gear that
spelunkers and explorers wore.
“We’ll start,”
Lox said, “with a brief explanation of the history of the Nether exploration
trade. The Nether was discovered eighty years ago by a scientist named Victor
E. Ismyne, a bear working in quantum magic theory and also the grandfather of Papa
Ismyne, the manager of this company. Victor was the first to conjecture that
magic did not travel through material means, through the air, but rather he
theorized that magic existed in an entirely different dimension which was
mostly closed off to normal people, but which affected everything in our lives.”
Lox showed off a few old portraits of Victor E. Ismyne; he was a stately gray
bear with large glasses on his head and a monogrammed cane in his hand.
“Let’s
fast-forward about eight years. By this time Ismyne’s Theorem was largely
accepted by the general scientific population,” Lox informed us, “but we had
yet to cross dimensions and prove that the Nether realm existed. A man named Bert
Norrell, a magician of high repute, worked out a spell that could enable magic
to transport a human through the Nether realm. The theories that have developed
concerning exploration of this new dimension have come to be known as Norrell’s
Laws, and gateways to the Nether are sometimes called Norrell’s Doors.
“Norrell’s
followers improved his spell and soon they came to have a sophisticated tool
for travelling through the Nether. However, they did not know the effects of
Nether travel quite yet, and so they preferred to sit back and ponder what
little experience they had of the Nether realm.” Lox paused and smiled at the
assembled guests. I heard the ducklings’ pencils scratching as they took notes
for their field trip; the dish was simply staring at Spoonella and was not
paying attention. I smiled back at Lox.
Lox continued.
“Eh-hem. Anyway, an apprentice of Norrell thought that his master was too
cautious with these new theories. He put on a helmet and some knee-pads and
opened a gate and plunged through. He was never seen again.
“More cautious
exploration was developed in his tradition, but with proper safety measures,”
Lox explained. “Spelunkers took on the name Strangers, supposedly because the
reckless apprentice was named Strange. That has never been confirmed. Anyway,
slowly it was recognized that there was a pattern to the shifting of the Nether
currents. Explorations were risky, though, because the pattern was never fully
understood and often people were stranded in the Nether due to the
uncontrollable effect of magic.
“However, just
as Nether exploration was fading, and people stopped funding spelunkers, a young
woman named Alice Shipton came along. She was a daring explorer, and eventually
charted the flows of the Nether and how it moved.” Now this was the interesting
part. She might contact me at any moment, and I needed to understand how the
Nether worked. Lox continued, pointing to a diagram, “she figured out how magic
is altered in the Nether dimension and how that same effect, called the Shipton
Factor, could account for the seemingly unpredictable flow of the Nether. Now,
thanks to her work, the Nether is safe for some tourism, so that even
inexperienced beginners can see how it works.”
“Good for me,” I
chuckled as Lox finished.
“Why’s that?”
she asked, narrowing her eyes as she looked at me.
“Well, because
I’m inexperienced...” I trailed off, then picked up again, “...and a
beginner...”
“Oh.” Lox nodded
and raised her voice to everyone in the room. “All right, let’s move to the
preparation station!” I grimaced. Did everything rhyme around here?
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